A wczoraj pojewila sie nowa versja Crystal Player
New in 1.75 version (Towards 2.0)
New Video Renderer:
Supports following rendering modes:
Overlays (hardware rendering of video during monitor refreshing)
HWCodec (hardware rendering of video in physical video memory)
DirectDraw (DirectDraw unit is used to render video)
DrawDIB (software rendering, optimized convertions, resizing methods)
Supports following pixel formats:
RGB15 (5 bits per red, greean and blue conponents) known as High Color
RGB16 (5 bits per red and blue and 6 bits for green component) known as High Color
RGB24 (8 bits per red, greean and blue conponents) known as True Color
RGB32 (8 bits per red, greean and blue conponents and 8 bits for alpha channel) known as True Color
YUY2 Packed YUV 4:2:2 format
YVYU Packed YUV 4:2:2 format
UYVY Packed YUV 4:2:2 format
YV12 Planar YUV 4:2:0 format (fastest color format - used as main pixel format in Crystal Player video kernel)
Supports double buffering for overlays, vertical sync wait for HWCodec and DirectDraw modes, nearest point and bi-linear interpolation modes for DrawDIB software resizing.
Crystal Player Mobile engine is optimized so now you can convert your videos to CME format with 10fps for 176x144 and 12fps for 160x128.
JPEG format for screenshots is supported (thanks to libjpeg)
Major updates of REAL splitter
Clean Picture feature for truncated AVI files (DivX 3,4,5 supported - it was dirty picture after seeking before)
Fast change of Aspect Rate (just press shift and resize main window)
Force FourCC feature. Automatically replace compatible FourCC of the video to be recognized by your codecs. More video files are avaliable.
Shuffle feature - plays files from the playlist in random order.
New remove noise filter: higher quality now.
Bug fixed: video lock while playback - audio goes while video is stopped.
Bug fixed: GDI objects leak on Win9x - after few hours of playing subtitles are becoming small.
Some bugfixes in Internal Splitters.
Some minor bugfixes.
Sam sobie poszukaj, moderator
