RBRnet 2.0 finally released!
Finally here for the New Year.  This update has to be one of the most time consuming I have ever done in my career as a programmer.   Exactly 1 month from Idea to Reality.  This was built off the previous version (1.7) so I had a bit of a head start.  Donations are still desired to keep the services running.  Hope to see you all in the lobby.
Whats new in v2.0 on 1/4/05?
  *Play with up to 12 players simultaneously
  *Migrated to DirectPlay8
  *Option to choose Tyre type
  *Option to choose game executable
  *Option to Display Split Time Text Box (same as single player)
  *Option to Display name above ghost car
  *Option to Display Ahead/Behind Text Box
  *Option to Display Ghost Cars (Server Only)
  *Option to Allow Setups (Server Only)
  *Option to Increment Clock When Paused (Server Only)
  *Cheat Protection Options (Server Only)
  *Data Compression Options (Server Only) (only applies when ghosts are enabled)
  *Data Interval Options (Server Only) (only applies when ghosts are enabled)
  *Option to publicly list server (in Server Browser built into Lobby2.0)
  *Fixed problem with locked cars (stuck in menu)
  *Stage length added to stage list (displayed as metre)
  *In-game status menu
  *Time Recorder
  *'/start' '/stop' '/fstart' commands for server
  *Many more features and fixes
http://toca.game-editing.net/dl?f=rbrnet2.0-inst.exe