RBRnet 2.0 finally released!
Finally here for the New Year. This update has to be one of the most time consuming I have ever done in my career as a programmer. Exactly 1 month from Idea to Reality. This was built off the previous version (1.7) so I had a bit of a head start. Donations are still desired to keep the services running. Hope to see you all in the lobby.
Whats new in v2.0 on 1/4/05?
*Play with up to 12 players simultaneously
*Migrated to DirectPlay8
*Option to choose Tyre type
*Option to choose game executable
*Option to Display Split Time Text Box (same as single player)
*Option to Display name above ghost car
*Option to Display Ahead/Behind Text Box
*Option to Display Ghost Cars (Server Only)
*Option to Allow Setups (Server Only)
*Option to Increment Clock When Paused (Server Only)
*Cheat Protection Options (Server Only)
*Data Compression Options (Server Only) (only applies when ghosts are enabled)
*Data Interval Options (Server Only) (only applies when ghosts are enabled)
*Option to publicly list server (in Server Browser built into Lobby2.0)
*Fixed problem with locked cars (stuck in menu)
*Stage length added to stage list (displayed as metre)
*In-game status menu
*Time Recorder
*'/start' '/stop' '/fstart' commands for server
*Many more features and fixes
http://toca.game-editing.net/dl?f=rbrnet2.0-inst.exe